It's all about the basics. In animation, exaggeration is the key. Frequently, by going too far in the design to you finally arrive where you wanted to be all along. I needed to remember that with the Klingon in my Star Trek series. I've pushed the original design, and hopefully this is much more on track.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg_-vjDevgkVmqNdBRXUF2P9y7n4Bms0iupSRJz_lsE5-Pc2PltGSxnbADf6ewEF52bAD1CuMQIHPSQiIByG0vsBorGD13vpNw8oih-KFQfdyNOAVswrZRvj7RL0FTkm6NwiIxuwaNQ5E/s400/klingon+restart.jpg)
looks pretty good!
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